Skull & Shackles

Skull and Shackles dice

We ordered a set of special Skull and Shackles dice to go with our Pathfinder Card Game.

They are really cool, looking like ivory or bone, and with sea chart-like designs on the faces.

The highest face on each die is a skull.

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The set is really intended for the rpg, so it includes a d20 and a percentile 10’s. We don’t need these for the card game, but they are nice to have.

It is kind of annoying that the game keeps requiring multiple rolls of the same dice as this means we have to include the standard dull blue dice in our rolls. This wouldn’t happen in the rpg, but the mechanics are different in the card game.

Rum Punch

“Something is not right here”, says Valeros, looking around the marketplace. His hand moves to the hilt of his sword.

Merisiel taps his arm twice and vanishes into the crowd.

Turning, Valeros glances at the half-elven siblings. Lirianne and Seltyiel are a short distance away, heads together, whispering to each other. Valeros waves briefly to them. They nod, separate, and begin to survey the square.

The mood in the marketplace has subtlely changed. The volume of chatter is lower and the haggling merchants are less animated.

Valeros shifts his position to place his back to a wall.

A faint blue light glistens around Seltyiel’s hands.

Lirianne slowly pulls back the hammers of her flintlocks. There is a clear audible click.

For an moment, like a lull in a storm, a quiet falls over the square. Everyone seems to be holding their breath.

“Uhn!”

“Gaah!”

“Hrrrch!”

“Whu?…nnnkh!”

Merisiel appears at Valeros’s side. She is wiping a dagger on her thigh.

“There were five assassins,” she says. “The fifth got away.”

(more…)

Drink up, me hearties

SeltyielSeltyiel raises his hands and takes a slow step backwards. The rapier point follows his movement, inches from his throat.

The alleyway is dark. Moonlight shines on the roof tiles, but shadows hide the features of the ruffian brandishing the sword.

“Time to pay up,” the thug snarls, “We don’t like people trying to avoid our ‘taxes’!”

Three more sinister shapes sidle out of doorways and three more blades glint in the darkness.

Seltyiel flexes his fingers slightly. Faerie-fire flickers on his fingertips as he watches the sword-points advance towards him. His back presses against the rough wall and he prepares to strike.

Suddenly four sharp cracks echo around the alley. The bitter smell of gunpowder fills the air. Four bodies slump to the ground.

“Not bad if I say so myself,” comes a voice from the rooftops, “Four out of four, and in the dark too!”

Seltyiel relaxes. “Where have you been?” he says, “I’ve been leading them around for hours.”

Lirianne drops lightly to the cobblestones and holsters her flintlocks.

“Stop fussing,” she says, “You are being like Dad.”

Seltyiel grimaces. “Why do you keep saying things like that?” he says, “Just because you were old enough to know him before he left and I wasn’t.”

Lirianne hooks her arm around his neck and rubs her knuckles into his scalp.

“Come on,” she laughs, “Let us get out of this miserable port. I am sick of the smell of fish.”

(more…)

Yo ho, yo ho, a pirate’s life for me

Valeros leans on the bulwark and gazes down into the frothing waters. Merisiel places her slim hand on his shoulder.

“We are a long way from the Lost Coast, my friend,” she says, “You should try and forget her.”

Valeros smiles, tight-lipped. Merisiel joins him at the rail and together they gaze out across the waves. The ship sways slightly as it glides through the shoals and the archipelago of the Shackles islands seems to float on the horizon.

Merisiel glances sideways at her companion.

“Seoni was always going to go her own way,” she says.

“I know,” sighs Valeros, “I just… I thought I could be what she needed. Someone to rely on.”

“She was a barbarian sorceress,” says Merisiel, “and there was otherworldly blood in her. I do not think she knew what she wanted, or will ever.”

Valeros straightens up.

“You are right,” he says, “I should put the past behind me. Let us instead look ahead to the future, and the adventure and riches we have in store.”

Merisiel smiles and claps him on the back.

There is a sudden cry from high in the rigging.

“A sail, a sail! Bearing upon us from the nor-east!”

Valeros and Merisiel dash across the deck to see the approaching vessel. The lookout holds the spyglass to his good eye.

“They are raising their colours!” he cries, “It is the Skull! They are pirates!”

(more…)