Paizo have the next adventure path for the Pathfinder Adventure Card Game scheduled for August, when the current Rise of the Runelords series finishes. It is Skulls and Shackles, a piratey adventure for a new set of characters, including Swashbuckler, Oracle and Gunslinger.
I resumed my original PACG party’s adventures and took them through the final two scenarios in the Burnt Offerings adventure.
The party is Valeros the Fighter, Seoni the Sorceress, Kyra the Cleric, and Merisiel the Rogue.
They were making their way down into the catacombs below the mountain in the final scenario, Thistletop Delve, and had cleared out five locations before finding Nualia the evil priestess in her Throne Room as the last card of the last location.
The climb is steep as they approach the Thistletop peak. The ruins stand stark against the fading sunlight.
“This Nualia is an outcast from the town,” says Lini, “Perhaps she simply wants revenge.”
“Summoning Lamashtu seems overkill to me,” says Amiri.
Seelah nods, “This is bigger than just Sandpoint. She needs to be stopped.”
Sajan holds the crude map that the goblin had scrawled. He points at the entrance to the dungeon complex that lies under the ruins. There is a faint sound of chanting. The summoning ritual has begun and there is no time to lose.
Amiri lifts her boot from the goblin’s throat.
“Gogmurt…” it croaks, “Gogmurt sent us!”
They are in the foothills surrounding Thistletop, the mountain home of the goblins.
Seelah shades her eyes and scans the skyline. “That weird goblin druid has made his lair up there somewhere,” she says.
Paizo have published a revised rulebook, and the game designer has posted a sticky in their forum clarifying a lot of the rules:
Here are the links to the revised rules and FAQ:
The Crusaders are my second Pathfinder Adventure Card Game party.
They are Seelah the Paladin, Lini the Druid, Amiri the Barbarian and Sajan the Monk.
“Crogg’s Teeth!” mutters Amiri, wiping slime from her sword. Some has splashed on her boots. “What was that thing?”
Lini’s tiger sniffs at the puddle which is evaporating in the sun. It goes to lick the slime, but Lini grabs its neck and pulls it away.
“It was not of this world,” says Lini, “I could not feel it in the Green.”
Seelah approaches the edge of the pit and looks down the crudely carved steps.
“It was from Outside,” she says, “Something down there summoned it. I wonder if the goblins knew what they were doing when they opened this up.”
“They will know what I am doing when I split them in two for ruining my boots.” says Amiri as she strides down the steps.
Sajan the Monk is meditating in the square. He opens his eyes. A group of children has gathered in front of him. He holds out his hands, turning them palm up and palm down. He makes a flourish and a coin appears between his fingers. The children edge closer.
Today I got around to making my Pathfinder standees. I looked out the plastic stands from the Arkham Horror investigators to use with them.
Seelah stands quietly, her eyes on the town in the valley below. Lini steps up beside her.
‘There is your problem,’ she says, ‘You became involved in this town and the people in it.’
Seelah is silent, her knuckles tighten on her sword-hilt.
‘I just did not want you to think you were the only fool around’, says Lini.